Any Modern GPU
Hybrid GPU / CPU rendering is designed for modern GPU hardware rather than a narrow production setup.
Physically based lens flares rebuilt for artists, pipelines, and CPU render farms.
A completely new plugin with hybrid rendering, a responsive editor, and deeper control over complex optical systems.
Hybrid
GPU and CPU rendering
OpenFX
Physically Based
A New Flares Product
Flares Studio grew out of requests from studios relying on CPU-based render infrastructure, with a new focus on demanding workflows, renderfarm deployment, and production reliability.
Rendering Architecture
Flares Studio was built to bring high-end flare rendering into CPU-based production pipelines while supporting modern GPU workflows and macOS systems.
Hybrid GPU / CPU rendering is designed for modern GPU hardware rather than a narrow production setup.
Render physically based flares without depending on workstation GPUs, making CPU-only deployment a first-class workflow.
Built in response to studio demand for reliable flare rendering in established CPU render-farm environments.
Bring the same Studio workflow to macOS systems as well as modern production workstations and farms.
Inside Flares Studio
The rebuilt editor keeps detailed simulation, selection, and host reference tools within a single working view.
Lens System Editor
Render view, lens path preview, and direct ghost controls in one workspace.
New Responsive UI
Preset Browser
Browse and compare the expanded lens collection through a purpose-built library view.
OpenFX Reference Context
Bring the host image and format directly into the editor while tuning the optical result.
Artist Workflow
Studio turns complex lens operations into visible, immediate decisions inside the editor.
Direct Ghost Selection
Select a ghost from the rendered flare itself and move straight into precise refinement.
Organic Lens Offsets
Introduce non-axial element offsets to break perfect alignment and create natural optical character.
Starburst Modification
Shape starburst behavior interactively while keeping the rendered result visible in the editor.
Rendered Output
Build nuanced optical results with the control and fidelity demanded by finished work.
Render by Samuel Krug
Optical Detail
A rebuilt preset workflow with a greatly expanded lens library for look development and production starting points.
Introduce non-axial offsets and imperfect alignment for optical character that does not feel sterile.
Support exotic body-barrel and edge-flare behavior for the rare shot where conventional optics are not enough.
Showcase
Watch the showcase to see physically based lens flares shaped for modern studio workflows.
Flares Studio Showcase
Watch on YouTube
Now Available
Contact us to arrange an evaluation or discuss production and studio opportunities.
Contact Us