Platform Support
Supported platforms and host applications for Flares OFX are listed below. Unless otherwise noted, all builds are GPU-accelerated and require an OpenFX-compatible host.
Operating Systems
Section titled “Operating Systems”Note
Linux support is limited to Nuke.
Fusion and DaVinci Resolve are not supported on Linux at this time.
macOS is not supported.
Supported Host Applications
Section titled “Supported Host Applications”Flares OFX has been officially tested and validated in the following host applications:
- Nuke
- DaVinci Resolve
- Fusion
These applications are part of our regular testing pipeline and are considered supported.
Untested but Expected to Work
Section titled “Untested but Expected to Work”- Flame
Flame is expected to function correctly, as it supports the OpenFX standard and the required GPU features. However, it has not been officially tested by us.
Studios using Flame should validate the plugin in their environment before deploying it into production.
Minimum System Requirements
Section titled “Minimum System Requirements”Operating System
Section titled “Operating System”- Windows 10 or newer
- Rocky Linux 8 / 9 (Nuke only)
- macOS is not supported
Linux support is limited to Nuke. Fusion and Resolve are not supported on Linux at this time.
Graphics Card (GPU)
Section titled “Graphics Card (GPU)”- NVIDIA GPU with CUDA support
- Compute Capability 5.0 or higher (most NVIDIA GPUs from 2014 and newer)
- Recommended: 6–12 GB VRAM
- Minimum: 4 GB VRAM
Graphics Drivers
Section titled “Graphics Drivers”- Latest NVIDIA Game Ready or Studio drivers
- OpenGL 3.3 or higher required
CPU & Memory
Section titled “CPU & Memory”- 64-bit Intel or AMD CPU
- Quad-core CPU or higher recommended
- 16 GB RAM recommended (8 GB minimum)
Additional Notes
Section titled “Additional Notes”- Flares OFX does not run on integrated GPUs (Intel HD / UHD).
- AMD GPUs are not supported.
- The operating system must ensure the plugin runs on the dedicated NVIDIA GPU.
- Rendering continues to work even if the license expires; only UI editing is restricted.
For licensing options and pricing details, see the Pricing section on our website.