Flares OFX Installation & Documentation

General Installation Steps

Our plugin installs just like any other OpenFX plugin. (Get the latest version of the plugin from our Download Page.

  1. Download the plugin archive
  2. Extract the files if needed.
  3. Copy the plugin folder into your system’s OpenFX directory. Common locations include:
    • Windows: C:\Program Files\Common Files\OFX\Plugins\
  4. Restart your host application to load the new plugin.

Important Notes

  • Paths vary depending on the host application.
    For example, Nuke also checks .../OFX/Nuke directories and supports the OFX_PLUGIN_PATH environment variable for custom locations.
  • Other hosts (e.g., Resolve, Fusion, Vegas, Natron, etc.) may use only the shared OFX/Plugins folder or provide their own installation guidelines.

We strongly recommend checking your host application’s documentation to confirm where it expects OpenFX plug-ins to be installed.

FAQ

General Questions

We’re planning to release the Linux build for Nuke around mid-October 2025. Please note that this timeline is tentative and may change.

A macOS build is not planned at this time and is unlikely to be released in the near future.

Trials are available only for companies with real interest.

Technical Questions

Yes, the plugin supports the pixel driven input as of the latest version. (Automatic flare positioning)

This happens when the plugin runs out of GPU memory. To avoid this, enable Render Stability mode. It renders more slowly but can handle many more ghosts without issues.

No. The current implementation relies on GPU computing in multiple stages, enabling performance and speed that would not be possible with CPU alone.